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 Post subject: Artisan Group
PostPosted: Sat Apr 12, 2014 3:52 pm 

Joined: Tue Nov 20, 2012 6:27 pm
Posts: 165
Location: Wharton, TX
Artisan Shoppe

The artisans are the entertainers of the Cosita. Their services tend to be less material than other shoppes. The skills of the Artisans cost a varying price, depending on the extent of request. The following services are available:

    On-The-Spot
      The Artisan puts on a quick show with whatever he might have to hand, perhaps playing his trusty instrument, else telling a story or folding something from parchment. Such a performance costs ten credits, and any who donate at least this amount to the artist will gain 1 Patron Point.

    Request
      The Artisan works to order, perhaps writing a ballad for someone’s true love, else painting the portrait of a wealthy noble. This work takes time and effort, and may take anywhere between hours and days to complete. The cost of a personal request is at least 25 credits, and is worth 2 Patron Points. Tier 2 and 3 Artisans only.

    Masterpiece
      Slaving away for nights on end, the Artisan’s masterpiece is an incarnation of quality. Whether it is a tragic play with full cast, else a mighty bust of a prominent figure, this is work truly worthy of the title art. A masterpiece costs upwards of 50 credits to produce, and is worth three Patron Points. Tier 3 Artisans only.

Note that these performances do not require use of the perform skill.

Artisans also provide aids for amateur performers, and can sell the following items:

    Juggling Balls
    10 credits, Three balls in vibrant colours. Boring alone, but in the right hands… +10 to perform rolls.

    Flashpowder
    15 credits, This fine silver dust twinkles in the air, and causes bright bursts of light, good to distract audiences when you forget your lines! +15 to perform rolls.

    Beginner’s Guides
    15 credits, Ever wanted to learn to juggle, play the flute or swallow a large kipper whilst humming a montage of popular anthems and standing on one leg? These books will teach you how! +1 to quality rolls.

    Flaming torches
    20 credits, Risky stuff, but it looks spectacular. Just hope that you’re on fire in the figurative sense! Automatically get a 5 for perform quality. If the perform roll is failed, the juggler takes d6 damage.

    Tutoring Session
    25 credits, You can’t learn everything from a book. Juggle with foreign objects, move onto the nose flute or get a bigger kipper! A one-on-one lesson with a trained Artisan will teach you all the tricks of the trade. +3 to quality rolls.


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