Potions and enchantments are available to the furres of Atas`Cosita, whether your enemy be holy or cursed. Also, the Alchemists are now qualified to add special stones (purchased from the Merchant) to your weapon for additional bonuses.
Remember, certain classes cannot hold weapons!Enhanced WeaponPurchase a special ENHANCING STONE from the merchants to place in an open chamber in your weapon, adding bonuses based on the stone purchased. -OC- Maximum of 1 per weapon. Only Mage's Guild members may perform this task. Mages, see "Enchantment spell" in class. (Purchaser MUST be holding the weapon for these bonuses to apply)
- 20 Gold Temp Weapons
- 100 Gold Perm Weapons
Enhancement | Description | |
Seal of Silver | 2d20 damage to Were-Creatures | |
Forged of Fire | 2d20 damage to Vampires | |
Primes of Purity | 2d20 damage to Demons | |
Cry of Nareetha | 2d20 damage to Fae | |
Dragon Doom | 2d20 damage to Dragons | |
Wrath of the Unholy | 2d20 damage to Paladins | |
Unholy Blight | 2d20 damage to Clerics |
| Potion | Cost (gold) | Description | Comment | |
Mana Restore | Mana | 10 | Restores 5 MP | Basic mana restoration potion -Ingested- | |
| Minor Mana | 30 | Heals 30 MP | A sorcerer/wizards best friend. Never leave home without it. -Ingested- | |
| Bag of Magical Herbs | 50 | Full MP Heal | -Ingested- | |
Attack | Acid | 10 | Add +5 to an attack with the potion. Not a defense. | Low power acid. -Used Externally | |
| Power of Minor Illusions | 10 | +10 to next roll. | Causes target to hallucinate, throwing off their concentration and allowing you a better chance at striking/defending. Stacks with attack or defense modifiers. -Used Externally- | |
| Flare | 10 | +5 to roll. Defense only. | Temporarily blinds an opponent. Can be used as a torch for 15 minutes FST. -Used Externally- | |
| Powder of Major Illusions | 15 | +15 to next roll. | Causes target to hallucinate, throwing off their concentration and allowing you a better chance at striking/defending. Stacks with attack or defense modifiers. -Used Externally- | |
| Misty Cloud in a Bottle | 20 | Add +5 to a Move Silently or Escape Artist. | Stay unnoticed in a vaporous cloud. -Used Externally- | |
| Poison | 20 | 5 HP lost ever 1 minute FST. | Poisons can only be negated by the "Potion of Remedy". Casting a heal spell will only gain the victim more time to find a Potion of Remedy. -Ingested- | |
| Power Acid | 30 | Add +15 to any action rolled with this potion. Not a defense. | A dangerously powerful acid. Stacks on any attack modifier. -Used Externally- | |
| Alcon's Big Bang | 50 | Highly Explosive. All furres within one square of use must roll 3d20 damage | Used Externally |